The Long Dark details a huge expansion to the paid Survival mode, due out in December

Hinterland Studio’s superb snowy survival adventure The Long Dark is getting its first paid expansion on December 5, and ahead of release, the developer detailed everything it will bring.

Tales from the Far Territory, as the new expansion is known, comes out in six parts over the course of 12 months, each coming approximately every 8-10 weeks. All six parts will focus on The Long Dark’s beloved Survival mode, but there are narrative elements and Hinterland refers to the complete series as a “campaign”.

It’s currently unclear what exactly will happen, but Hinterland has now detailed all the major features it will be bringing to Survival Mode during the expansion. There are three new areas, for example: the Forsaken Airfield, Industrial Mine and Mountain Pass, all accessible via the Far Range Branchline hub and Transfer Pass.

Here’s a taste of The Long Dark’s Tales from the Far Territory Expansion Pass.

Tales from the Far Territory also adds a ton of new gameplay elements, starting with Glimmer Fog, a mysterious phenomenon capable of charging the air and ground with electrostatic energy. There’s also a new Handheld Shortwave, capable of picking up supplies or locator beacons normally unobtainable during Dawning or Glimmer Mist, as well as a new affliction of Insomnia.

Players can also build themselves a travois – used for hauling large quantities of supplies long distances, albeit at the expense of mobility – or locate a trader who specializes in rare goods and information. It’s also possible to organize and decorate the interior of your favorite hideaway.

New wildlife includes the ptarmigan – a winter bird that serves as a source of both food and feathers, used in crafting – and the deadly puma, described as “the players’ greatest nemesis”.

Survivors can also discover unique, customized versions of existing in-game items found in hidden corners of the world, or use a new photo mode. Interestingly, this is given a small in-universe twist, with players having to use darkroom chemicals to process their film.

All of this will be accompanied by three narrative-driven Tales, detailing the territory’s mysterious past. Each will present their own game goals, building on the storyline found in the highly anticipated final episode of The Long Dark’s Wintermute campaign.

In addition to Tales from the Far Territory, Hinterland is working on a number of new features for all players, coming in free updates alongside the expansion’s various content. These include new spawn points for players (intended to restore the feeling of being “lost” when starting a new game), as well as a wildlife spawn update and updated loot tables and item placements.

Players will also be able to locate notes under car windows containing useful information, craft fire-hardened arrows, harvest acorns to create stimulating coffee-like beverages and flour, and harvest burdock to dry it into medicinal tea.

In addition, new first-person harvesting animations are on the way, as well as improved fishing and beach combing, makeshift crampons, a new insulated flask, and the introduction of doe to the wildlife list. Players can also look forward to the final installment of The Long Dark’s Hunted challenge and visual enhancements for Xbox X/S, PlayStation 5, and high-end PC.

Hinterland will share a more specific release timetable at a later date, but those interested in picking up its Tales from the Far Territory Expansion Pass can do so starting Monday, December 5 on PC, with a console release slated for ” the beginning” of 2023. It will initially cost $19.99 USD, but that price will increase as more content is added over the 12 months. Expect it to go up to $24.99 at the midpoint and $29.99 once everything is available.

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